![]() I personally liked Romance more, because it’s just awe inspiring to see Cao Cao take 150 different troops out with sheer might alone. You cannot command generals in battle here, nor do they have powers. Records on the other hand, is a much more realistic take on the time period. Romance portrays the main characters of the campaign as larger than life heroes essentially superheroes with special abilities. The game has two campaign modes, Romance and Records. Still, some players might find the beginning too slow and irritatingly confusing and I can’t fault them for that either. You feel rewarded this way, and get much better at the game as it goes along. ![]() It felt far more rewarding the second time around when I fully knew what I was doing. I ended up messing up my first campaign so badly after around 5 hours of playtime, that it just seemed easier to start again with another character. The game can be extremely overwhelming at first with the sheer breadth of its mechanics and systems, but over time you’ll learn to grasp them and get better at them. I don’t necessarily see this as a bad thing, though. The game does have a simple tutorial during the campaign to work with, but I found that I was still confused about 70% of the time anyway. This curve only gets steeper if you haven’t played any Total War games, I imagine. As such, I have to mention that there is an extremely steep learning curve attached to the gameplay. I’ve never played a game like this before. You won’t be slaughtering enemies nearly as much as you slaughter your treasury, turn after turn. More cash in the banks means bigger armies and more growth. To ensure long-term success, you must engage in politics and administration and build up your settlements to squeeze every last penny from your citizens. Like I said though, it’s not always about war. Hundreds of troops turn into thousands in the later game, and often you’ll still have to fight tooth and nail for victory even with the largest army you can muster. You do this by taking over settlements in large scale battles. ![]() You’ll want to foster diplomatic relations with agreeable factions in China, so you may grow your little kingdom without having to worry about an attack every other turn. Ironically, war might not always the answer. Factions have popped up all over the place, and it’s up to you to unite China under your rule – or die trying. The game is set during the Three Kingdoms period (220-280) in a shattered China. Total Wars: Three Kingdoms is a turn-based strategy game with real-time tactics. ![]()
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